In 411, a first-person horror game in the style of Amnesia and others, you play as a student hoping to transfer files from one broken down, twelve year old computer to a more modern one. But things aren't quite as they seem: not with the computer, not with your environment, and not even with you.
411's gameplay is very simple, and the options it provides you reflect that. There are no ways to inquire further about the story presented to, which can be frustrating, because the writing is sometimes unclear and fails to get across important concepts. It's also hard to adjust the brightness of the game, or the controls, to taste. Beyond that, though, the game deivers up a smoothly-scrolling, dark adventure with a clear (and somewhat) original goal, with monsters and madness from within.
Play For The Gameplay, Such As It Is
Overall, 411 has some intriguing story elements, but it's ultimately told in a muddled enough fashion that it's hard to piece together. What you'll want to play it for is for the atmosphere, for the horror, and yes, for the jump scares. If you're fine with how the game looks by default, you'll have an enjoyable ride from start to finish.